Wednesday, 28 November 2012

cell shading in unity


annabeth showed me how to do this but i'm going to look more into it and experiment in unity as it was done very fast. It made our animation have an extra cartoony feel to it as you can see in the screenshots below. A black outline was put around everything. You have the option to do this on certain objects or all of them if you wish, i bet it would create a create comic book effect in a game like XIII,
loved that game!




As you cans see the outline of the mountains with a thin black line, we should have turned this up i think.


XIII on the old xbox. Still got this, epic gameplay

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