Here's the screenshots i took from the lesson and the explanations behind them -
here's the joint tool
You have to make sure that you are creating the joint in the right view or else it could turn out flat or all over the joint, mind the pun there :p
Just cause i forgot how to bring up the channel box-
great tool - mirroring joints, make sure that you name everything so that the joint names get copied too, saves so much time!
use the axis to figure out which way to mirror across if your working down the left side it will be YZ
now onto creating all the joints!
legs
arm
hand and fingers
pretty much done so now we need to parent everything together
simple as! click the child then shift select the parent then press P
remember to use layers! when i start this for real on my model i will use layers!
finished!
Now for the Controls - we want to use a round control for the likes of the body head etc...
We also want to make custom ones too for the feet etc so we can take the vertex's and move them into position. make sure you don't cross over the middle line though!
overall i found the process to be easier as i did it more and more, glad i have acquired these skills form this alien
You need more photos
ReplyDeleteare you being sarcastic? :S i can't tell
ReplyDelete