Friday, 8 February 2013

Modelling the instruments


I modelled the instruments from my image planes i drew from a book from the library, i found that i could create the instruments quite fast and think ahead what would be combined, smoothed etc...
I started by modelling the bases of the instruments and then creating smaller shapes for the parts in which stick out, i.e - the strings/tuners etc. When i was all done i freezed transformations and deleted history to keep everything neat and then combined and smoothed what was needed so that everything wouldn't move during animation. I'm happy with the new modelling skills i've picked up and they way now i look at shapes. As you can see i also messed around with texturing and blinns a little bit but i may change these later as i was just experimenting.





1click on the blue button to make it world and go in the middle

2you can click on the cube to make it turn to scale

3then scale in for the first extrude

4hold g to redo the move you just did again then extrude down


looks more drum like now don't it :)



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