I decided to take a different approach to looking at things and step away from the media side of things at look at paintings draw from real life, as i want to capture that realism it makes sense to look at the geography side of things and how the world actually works and how mountains are positioned, how weather effects them, how time erodes them, this way i can add a special touch to my environments and understand fully how something should be positioned there. Here's some research i ddi of photographs capturing beautiful mountain ranges. As you can see they are truly gorgeous and everything seems to just be in place, i have noticed i do need to get the hill shape that is created cause most mountains slowly build up in height, i dont want a mountain just shooting up ridiculously tall in my scene.
There always seems to be depth of field used everywhere and reflection, at the moment i dont know how to create reflections this is something i need to learn and practise but i've definitely used depth of field with the two terrains making one lower and higher to give that feel of how far away things are in comparison to the first person controller.
Here's some painting's i took inspiration from-
No comments:
Post a Comment